The following fails with the error prog.cpp:5:13: error: invalid conversion from ‘char’ to ‘const char*’
int main()
{ char d = 'd'; std::string y("Hello worl"); y.append(d); // Line 5 - this fails std::cout << y; return 0;
}I also tried, the following, which compiles but behaves randomly at runtime:
int main()
{ char d[1] = { 'd' }; std::string y("Hello worl"); y.append(d); std::cout << y; return 0;
}Sorry for this dumb question, but I've searched around google, what I could see are just "char array to char ptr", "char ptr to char array", etc.
314 Answers
y += d;I would use += operator instead of named functions.
Use push_back():
std::string y("Hello worl");
y.push_back('d')
std::cout << y; To add a char to a std::string var using the append method, you need to use this overload:
std::string::append(size_type _Count, char _Ch)Edit : Your're right I misunderstood the size_type parameter, displayed in the context help. This is the number of chars to add. So the correct call is
s.append(1, d);not
s.append(sizeof(char), d);Or the simpliest way :
s += d; 4 In addition to the others mentioned, one of the string constructors take a char and the number of repetitions for that char. So you can use that to append a single char.
std::string s = "hell";
s += std::string(1, 'o'); 1 I test the several propositions by running them into a large loop. I used microsoft visual studio 2015 as compiler and my processor is an i7, 8Hz, 2GHz.
long start = clock(); int a = 0; //100000000 std::string ret; for (int i = 0; i < 60000000; i++) { ret.append(1, ' '); //ret += ' '; //ret.push_back(' '); //ret.insert(ret.end(), 1, ' '); //ret.resize(ret.size() + 1, ' '); } long stop = clock(); long test = stop - start; return 0;According to this test, results are :
operation time(ms) note
------------------------------------------------------------------------
append 66015
+= 67328 1.02 time slower than 'append'
resize 83867 1.27 time slower than 'append'
push_back & insert 90000 more than 1.36 time slower than 'append'Conclusion
+= seems more understandable, but if you mind about speed, use append
Try the += operator link text, append() method link text, or push_back() method link text
The links in this post also contain examples of how to use the respective APIs.
the problem with:
std::string y("Hello worl");
y.push_back('d')
std::cout << y;is that you have to have the 'd' as opposed to using a name of a char, like char d = 'd'; Or am I wrong?
1int main()
{ char d = 'd'; std::string y("Hello worl"); y += d; y.push_back(d); y.append(1, d); //appending the character 1 time y.insert(y.end(), 1, d); //appending the character 1 time y.resize(y.size()+1, d); //appending the character 1 time y += std::string(1, d); //appending the character 1 time
}Note that in all of these examples you could have used a character literal directly: y += 'd';.
Your second example almost would have worked, for unrelated reasons. char d[1] = { 'd'}; didn't work, but char d[2] = { 'd'}; (note the array is size two) would have been worked roughly the same as const char* d = "d";, and a string literal can be appended: y.append(d);.
Also adding insert option, as not mentioned yet.
std::string str("Hello World");
char ch;
str.push_back(ch); //ch is the character to be added
OR
str.append(sizeof(ch),ch);
OR
str.insert(str.length(),sizeof(ch),ch) //not mentioned above str.append(10u,'d'); //appends character d 10 timesNotice I have written 10u and not 10 for the number of times I'd like to append the character; replace 10 with whatever number.
0Try using the d as pointer y.append(*d)
2I found a simple way...
I needed to tack a char on to a string that was being built on the fly. I needed a char list; because I was giving the user a choice and using that choice in a switch() statement.
I simply added another std::string Slist; and set the new string equal to the character, "list" - a, b, c or whatever the end user chooses like this:
char list;
std::string cmd, state[], Slist;
Slist = list; //set this string to the chosen char;
cmd = Slist + state[x] + "whatever";
system(cmd.c_str());Complexity may be cool but simplicity is cooler. IMHO
1there are three ways to do this:
for example, we have code like this:std::string str_value = "origin";char c_append = 'c';
- we usually use push_back().
str_value.push_back(c)- use += .
str_value += c- use append method.
str_value.append(1,c)
And you can learn more about the methods of string from
If you are using the push_back there is no call for the string constructor. Otherwise it will create a string object via casting, then it will add the character in this string to the other string. Too much trouble for a tiny character ;)
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